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Razor And Blade 39#

The basic product is cheap or given away for free. The consumables that are needed to use or operate it, on the other hand, are expensive and sold at high margins. The initial product's price lowers customers’ barriers to purchase, while the subsequent recurring sales cross-finance it. Usually, these products are technologically bound to each other to further enhance this effect.


Force Directed Circle

Minimum observation count: 1

Examples: Iconic Cases

Hewlett-Packard→ Standard Oil Company→ Nestlé Nespresso→ Gillette→ Sega→

How they do it: Hewlett-Packard sold both inkjet and laser printers individually as well as in multi-function products incl. scanner, copier and fax functionalities. Whereas the electronic products were sold at low prices, the company earned a lot of money with the special ink cartridges as a consumable.
Learn more about Hewlett-Packard →

How they do it: Standard Oil Company is considered a pioneer of the Razor and Blade pattern. It sold cheap petroleum lamps alongside expensive oil to be used in the lamps as a consumable.
Learn more about Standard Oil Company →

How they do it: Nespresso coffee system is protected by more than 100 patents. This allowed the company to keep competitors from selling coffee capsules compatible with the Nespresso system similar to printer companies. The coffee machines usually come at a low price with a large amount of test capsules from Nespresso. Over the lifetime of the device the customer usually spends much more on the high-margin coffee capsules.
Learn more about Nestlé Nespresso →

How they do it: Gillette is the name giver of the razor and blade business model. Selling its razors at a loss / at cost, it creates a lock-in effect and can make a profit with consumables compatible with the razor, which has a significantly higher profit margin.
Learn more about Gillette →

How they do it: The Sega Dreamcast was launched in 1999 for the price of $199, and video games for the Dreamcast were sold for $50-$70. With any customer owning on average multiple games, this resulted in recurring add-on revenues for Sega. These recurring sales of video games were cross-financing the cost of the hardware.
Learn more about Sega →



Top Industries     Pattern Co-Occurrence

Below, the top industries for the pattern "Razor And Blade" are displayed, in order to get insights into how this pattern is applied across different industries. We've collected data from 9 firms using this pattern.


Top Industries
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Hardware
33% of firms using pattern
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Information Technology
12% of firms using pattern
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Consumer Goods
10% of firms using pattern

All Industries

Below, the pattern "Razor And Blade" is analyzed based on co-occurrence, in order to get insights into how this business model pattern is applied in combination with other patterns within the firms we studied.


Top Co-Occurrences
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Leverage Customer Data
3 pattern co-occurrences
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Revenue Sharing
3 pattern co-occurrences
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Two-sided Market
3 pattern co-occurrences

All Co-Occurrences


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